JuliusHackebeil said:
I get your point: different folks, different strokes. But man, 15s story, so thin that I am hesitant to even call it that, barely made any sense. I vividly remember a mainquest from 15, arriving in some sort of Venice, the most boring and cumbersome town to navigate ever (not the real thing, but the town in the game) and having to search for a wedding dress. What is even that? Or the crew having to figure out where Titan could be, while Noctis has visions of a 200 meter tall crystall in the middle of the map, towering over everything. And since they cannot make sense of these subtle hints, they employ their arch nemesis to go on a joy ride with them to show them the way to the big, glowing plotmaker. So that they can get Titan. So that they have a better chance to go to Nifelheim. So that they can kill the guy they are on a cruise with. So stupid. All of it. |
That's fair. Unfortunately, Versus XIII was a huge mess in development and Tabata had to salvage what he could while still not delaying the game much. A lot of the early plot especially suffered a lot due to that.
I wish we still had the full DLCs to flesh out the game further but the Royal Edition was decent enough and I feel its Metascore was fair.