haxxiy said: Beat it today after 48 hours and a nice even 96 shrines. My overall thoughts: the game feels a lot like Breath of the Wild 2.0. This has its advantages and disadvantages. On the other hand, the plot and the story beats feel like the same thing you've done before. You got beat up hard, need to recover your power through shrines, the four regions are ailing, go help your local teammate, gain new power after a small dungeon, a relative from the past gives them a pep talk, etc. Also, despite the little nods here and there, this feels like an alternate universe to BOTW. Almost no one even mentions it in-game which makes sense for new players I suppose, but still a bit disappointing. I'll give a nice 8 out of 10: solid gameplay, the artstyle is great, weak story with some repetition from BOTW. Truly the Gold/Silver versions to BOTW's Red/Blue. |
The depths are not procedurally generated. How do you even get that idea?