Azzanation said:
You assume the content created for the Amiibos would exist. Same logic applies. Nintendo have held their prices from the beginning, competition or not, it does not change anything. Infact due to competition, Nintendo are following Sony and Xbox by raising their big first party titles now. Thanks Competition. They created a collectors item for enthusiasts. You want the game, get it at launch, otherwise your loss, not mine. I enjoy those tactics, makes those who buy them feel valuable. Nintendo don't screw me because I buy their products on release, so I am paying the full price anyway. So again, no they are not screwing me other. They are screwing those who want to buy Nintendo stuff on the cheap. You value your wallet yet here you are supporting PS for raising their console and software prices in previous threads... get out Don. Stop feeding your BS to me. No i don't want to hear your excuses as to why Sony are justified raising the prices on their customers either.
Preorder DLC isn't the same as making collector figures and placing incentive DLC in them. We are talking some of the smallest DLC additions in Amiibos. I brought a Halo 5 Master Chief Figurine which has DLC codes in it. I also brought a SoTs controller and Monopoly broad which include DLC codes. GTFO with this crap. They all do it, it's not screwing the customer over, you know what is screwing customers? Paid online. If you accept that yet hate a gun skin being bundled with a cheap toy than you might need to open your eyes more on the industry. Nintendo was founded as a toy company and now they are being criticized for making toys. This industry is so far gone its not even funny anymore. |
Assuming content would be created for games even if Amiibos didn't exist is pretty easy assumption as the Amiibos were based on characters that already existed before them. But even assuming they wouldn't create the content doesn't change the fact that it was a customer exploitation to need to buy Amiibo to buy the DLC.
Nintendo prices hike being fault of competition is laughable (you can at most put the blame on the others to making it easier for Nintendo to avoid getting flack for it, they invest a lot less money to make the game, sell more units and for launch price for a longer time so there really isn't an excuse on it by comparing to competitors). And Nintendo had games being more expensive than 70USD long before Sony was a competitor for them (and that is before inflation correction). If you don't believe a quick search will help you out, but being a generous person I'll give you one link https://www.giantbomb.com/forums/general-discussion-30/how-much-did-games-cost-back-in-the-day-487807/ Super Mario 64 was 70USD
Also found a page from a retail shop at the time
Nintendo wasn't shy on charging more than Sony for the games.
I get that you enjoy when it's Nintendo doing this screwing over of customers ok.
You always spill the same gravel on supporting PS raising price which I never did. What I did, will do is explaining the reasoning (which is mind you not the same thing as odd as it may seem to you).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."