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SvennoJ said:
Pemalite said:

Remaster of Twilight Princess and Wind Waker was soft as they are still only 1080P outputs... Which -is- noticeable on high resolution and large panels.

What gives Wind Waker an "edge" so to speak is it's flat shading and simplistic geometry which downplays upscaling/aliasing noise in the image rather significantly... That and Nintendo obliterated the dithering issue that plagued the original release.

But it's still soft. Aliasing is still there, it's just not as noticeable.

But we only had 1080p tvs when the remaster came out, matching the current state of TVs again. It was the sharpest possible at the time. But yeah, playing it now on a 4K screen obviously makes it look softer again due to upscaling, still sharper than upscaling from 900p...

There are more things where Nintendo is behind the times. No calibration options in game, no brightness/contrast, no text size options. I find it hard to read the instructions from the couch, also not helped by the low contrast and upscaling. And apparently it doesn't save what you build? I made a super long bridge to reach more places on sky island, went back in the first shrine to trigger a save, popped back out and everything was reset :/

There is an ability that you can get that saves your builds and then you auto rebuild them. Obviously entering a shrine resets stuff. And you don't need to enter the shrine for sn autosave. It saves as soon as you get close to the shrine and the name pops up, it says saving in the corner below the location name.