By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Leynos said:
coolbeans said:

I'm left utterly shocked by this part.  I loved how it managed a nice yin/yang between fights, exploration, and characterization.  I'm also a big fan of skiffing around too.

You're right about them lessening the gore.  I remember a popular video pointing that out too.  There isn't that same kind of fleshy, 'smacky' sensation to melee and certain weapons.  Hopefully TC amps that up with Gears 6, especially with new visual & audio tech.  

Because it adds nothing but artificially pad out time. It's empty. It was clearly done because everyone else was doing it. It would have worked better to just use a map and location select if it wants to let the player do it in any order. I don't hate the game by any means but MS and its shooting IPs need to stay away from open worlds as they have not figured it out and not sure they ever will. At least when it comes to Halo and Gears as those IP's don't really lend themselves to that.

Hard to disagree on this one. I felt exactly the same on Gears 5. The open world section was so small that it really felt a bit unnecessary and added to the game just for the sake of adding it. They should either have invested more time into it and made it a lot bigger than it was or not added it at all. Anyway, it felt like it was added the last moment or they were too scared to change the game formula too much to not piss off old Gears fans.

havoc00 said:

Out of all the MP games anyone else feel Gears feels the most stagnant and dated? I know they dont want to stray too far from the Gears formula but it needs a shake up imo

I think the main problem is that Gears series has it’s own dedicated fan base which likes the game as it is. Coalition is just afraid to change the game too much to not divide the fan base IMO. And that’s a big problem for both Halo and Gears franchises evolving these days.

Ryuu96 said:

Under supervision of the Commission, an independent trustee will be in charge of monitoring their implementation.

The EU will also monitor it Globally, destroying another concern of CMA (we can't be bothered to monitor it).

CMA decision looks even more weird considering that Microsoft prepared all the needed agreements with all cloud providers that they will license ActiBlizz games by themselves even before CMA’s decision. I don’t think EU’s decision here changes anything except that they will follow closely that Microsoft fulfills these agreements if the deal goes through.