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coolbeans said:
Leynos said:

My journey in the Gears series began May 1st 2023. I have now finished every single numbered game in the series.

All have merits and issues. 3 remains the best to me.

4 is a weak entry even tho that final act was awesome with the mechs.

5 is fine but the skiff parts destroy the pacing of the game and have the worst open world of any game. Worse than Rage 2 and No More Heroes. At least the stuff outside those is solid.

I can't help but think they lightened up on the gore and I love gore.  4-5 feel like weaker entries to me. 4 is technically worse than 5 but if I want to replay Gears again at least 4 is more or less a more traditional Gears game. More or less. I let Del die in 5 because I thought in stories like this the character you like most has to die in these situations. 4-5 looked nice on PC but 5 is not optimized that well. A lot of hitches and a couple of crashes. I have a 3070, 32GB of Ram, and a 10 Core i7 CPU in this so should be fine.

I'm left utterly shocked by this part.  I loved how it managed a nice yin/yang between fights, exploration, and characterization.  I'm also a big fan of skiffing around too.

You're right about them lessening the gore.  I remember a popular video pointing that out too.  There isn't that same kind of fleshy, 'smacky' sensation to melee and certain weapons.  Hopefully TC amps that up with Gears 6, especially with new visual & audio tech.  

Because it adds nothing but artificially pad out time. It's empty. It was clearly done because everyone else was doing it. It would have worked better to just use a map and location select if it wants to let the player do it in any order. I don't hate the game by any means but MS and its shooting IPs need to stay away from open worlds as they have not figured it out and not sure they ever will. At least when it comes to Halo and Gears as those IP's don't really lend themselves to that.



Bite my shiny metal cockpit!