shikamaru317 said: Ngl, pretty disappointed by this Diablo 4 server slam weekend. Blizzard decided to be absolutely brutal to us. Not only did they nerf most of the classes, pretty heavily in some cases, since the initial open beta, but then they also drastically dropped the legendary spawn rate, making it near impossible to get more than a handful of legendaries before going up against Ashava. If that wasn't bad enough, they also reduced the maximum number of players allowed to fight Ashava at once from 12 to 10 I believe. They reduced the level cap for this beta from 25 to 20, meaning less skill points.Then they made this weekend shorter than the other 2, with Ashava spawns not beginning until day 2, today. Then they set the the Ashava respawn timer at a ridiculously long 3 hours, meaning that Ashava only spawns 9 times during the whole weekend, just 9 chances to beat Ashava and get your Ashava trophy in the main game on release, and 2 of those 9 chances are at hours when people are typically sleeping, so it's really more like just 7 chances. The cherry on top, they allow players lower than level 20 into the Ashava zone, I have had players as low as level 6 show up on my 4 Ashava attempts so far. They also still haven't fixed the loot level scaling issue from the open beta, I'm level 20 and getting drops as low as level 11, frustrating as hell. Oh, and they're letting level 21 loot drop with the level cap at level 20, got a level 21 legendary that I can't equip, so that's fun. Edit: Even Rod is struggling
I'm going to try switching to world tier 1 on my midnight run, supposedly it shrinks Ashava's health pool considerably. |
For me it was quite the opposite, I played hardcore only this time and got the Ashava on the second attempt (first attempt, we got like 5 people one-shot in the first swipe lol (in HC.. Was actually fun to watch)). And yes :) I died once while levelling to a fucking Butcher, I was not geared well enough and this fucker destroyed me before I could make it outside of the dungeon haha
For the record, played rogue/barbarian mainly; they are by far my favorite characters. After you really spend time upgrading/crafting/enchanting/imprinting stuff at level 20, you can pretty much kill anything. Even the level 30 areas were easy to farm, got probably like 20+ legendaries per hours (did that for 2 or 3 hours, with few level 20 tho, rest was too high :D)).
I managed to have a power level of 560 on my rogue with several item levels 370+ (still equipable at 20); got some lucky drop. This was on my rogue mainly and did not even get the Twisted Blade legendary (and I farmed like hell for it haha). I'm pretty sure I could have soloed the boss (it scales with the number of participant) no problem but I never managed to be alone anyway.
I love the state of where the game is right now; yes it requires a lot of time to optimize your character and Ashava was a good example of that but this is how I want it to be. And I mean this is really just up to 20 too.
I totally understand the frustration for some tho; I'm a hardcore Diablo player and I optimize like hell and play non-stop for the beta. But even for people who spend let's say 6 hours per day in the slam, they could end up be unlucky and don't get the Ashava kill simply because of bad luck. I kinda hope Blizzard will say something this week that anyone who got to 20 and at least tried the boss will get the reward; it would be very nice. For a Beta, I think it make sense cause it is not like you could take all the time you need to level up, etc and then you need to be lucky enough to do not be grouped with bad players.
My GF was playing next to me (softcore) and I could see the fight on Ashava where more than half of her raid would die on EVERY swipe... I mean, nothing she can do and she died maybe only once. She did very well... But did not manage to get the kill before the very last attempt.
Last edited by Imaginedvl - on 14 May 2023