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Yes, esp AAA games that are chasing trends and not actually trying to do anything new. Like Turtle Rock Studios chase trends and are scummy esp with Evolve and B4B. Cyberpunk devs were scummy. Usually go hand in hand with these failures. Not always but often. Chasing trend/Scummy Devs and/or publisher.

Then there are cases like Babylons fall where Square changed direction late in development and whatever was worked on had to be redone and rushed out the door. Hurting the contracted independent studio. Tho SE's trend last several years is at least one failure a year. Tho I will say on Forspoken. Technical performance aside. I'm not sure how much of that is on SE and more on the studio down to the fundamentals of that game are not very good. It was never going to be good even if it was 4k 60FPS on PS5.


Cyberpunk even after all the updates. It still crashed a bunch on PS5 for me. The game does nothing new to the GTA-ish genre. It has all the same tropes bad and standard of every AAA game these days. Pretty cookie cutter. It does nothing new. It does nothing exceptionally well. The writing is atrocious. It's a very average high-budget game in the end even if it's more stable. (Ascent is still the best Cyberpunk game in the last 3 years)


Balan. When was the last good game designed and developed by Yuji Naka? He was always iffy since leaving SEGA. Not sure he has had a good game since then. So it always looked bad.

Last edited by Leynos - on 09 May 2023

Bite my shiny metal cockpit!