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HoloDust said:
Kakadu18 said:

There are dungeons and unique bosses.

Well, hopefully they are not like BotW "dungeons", aka Divine Beasts. From what I understand there are

Spoiler!
5 dungeons and one castle

we're yet to see do they lean more toward classic Zelda dungeons/temples or half-hearted attempts like Divine Beasts.

I have not seen them in detail, but I've read impressions and they are that the first dungeon already is significantly better than any divine beast and a ton of fun.

Classic Zelda dungeons usually had puzzles with only one possible sollution, which is something I hope never ever returns in any future Zelda game. A mixture of Hyrule Castle and puzzles like in the shrines and the divine beasts in BotW is what I hope it will be like.

While the divine beasts were very samey and short, they did have some great puzzles. Something bigger, with a mini-boss in the middle and more intricate level design and genuinely great bosses would be what I'd want. That huge golem shown in one of the trailers apparently is an incredible boss fight early on, but I haven't seen it myself.