Hiku said:
I don't think release dates are about respecting our time, but about our wallets, and what makes most sense for the publisher from a monetary perspective. |
I feel like time and money are both important to people through all walks of life, not just the wallets.
If I'm being put at the back of the line and told to wait longer, but pay the same price, I'm less inclined to stay in that line for very long and instead go elsewhere, or wait for said product to be sold at a much cheaper price later on down the line (This is what I did for HZD and Days Gone, where I waited for both to go cheap enough, that I could buy them both for the price of what HZD had originally sold at on PC).
But these days, being with how port jobs are, I'm less inclined to pay top price day one for AAA's anyway. Though I'm still not fond of the 2-3yr gaps Sony is doing vs what MS is doing (day and date and across multiple clients/services like gamepass).
OT: I forgot the time when Sony did say they would try aiming for day and date for their service/MP titles, but I swear I saw that somewhere, so they could very well end up emulating MS with their multiplayer titles being day and date (which makes sense, as they have the longer tail vs a SP game that gets played a few times and player counts drop off).
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







