SKMBlake said:
Daniel Ahmad suggested the mere profits they were making on games and services were probably overshadowed by the loss they make on hardware, during the Epic vs Apple trial.
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I really doubt 2019 hardware loss was anything significant surely not enough to overshadow a $2.2B profits.
Going by VGChartz estimate Xbox sold 5.26m Xbox that year so this would mean an average of 418$ loss/console, that can't be right.
more than likely the vast majority of hardware loss occurred in the first 3-4 years of Xone's lifecycle and would average $100-150/system which doesn't get offset at the end of the gen since they never aim for a high-profit margin. 2019 I would think loss on hardware should be pretty marginal probably anywhere between a few $100m loss to a few $100m profits.
Unless you add RnD for the current gen but even then I highly doubt this would amount to anything able to overshadow a $2.2B profits.