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SKMBlake said:

When the game is ultimately bad, why just not cancelling it ? They cancelled Scalebound, despite looking very great, bur they heavily promoted Redfall despite its state. I won't even mention the leaker who said MS knew the current state of Redfall

Because Imo, the morale of the studio is more important than the complaining of the media. If you look at Harvey's Twitter and other Arkane employees, you can see quite clearly that they are emotionally attached to it. By the time that Microsoft became involved, they had already been years in the trenches of development, blood, sweat and tears.

Giving them a chance is probably the safer of the two options in retaining employees.

Scalebound was reportedly a technical mess behind the scenes, once it was cancelled it caused people to leave PlatinumGames because they spent so long on a title for nothing, one notable employee was JP Kellams who immediately left and was outspoken in how much it screwed him emotionally to go through all of that for not even the chance to release it.

Do you risk making your first action as the owner to come in, immediately interfere and cancelling a studios project that they've worked on already for years? Do you risk pissing off Harvey Smith? Maybe he wanted to try to make it work after Arkane was already years deep into the project and not throw away years worth of his life for nothing.

Microsoft is also terrified of cancelling projects after Scalebound, Lol. I don't believe for a second that the backlash to cancelling Redfall would be much smaller than the backlash they're currently receiving, it'd be all "Microsoft is killing studios again, cancelling projects, interfering, etc" with the added gunpowder of pissed off employees.

Last edited by Ryuu96 - on 04 May 2023