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haxxiy said:
Captain_Yuri said:

And yea, it logically makes no sense as to why we are seeing such awful performance numbers for Raster. Like RT I get but Raster with no RT? Makes little to no sense. And increasing the prices to $70 adds that extra bit of salt in the wound. Meanwhile I have been playing Legend of Zelda Tears of the Kingdom that got leaked via emulation and that game just might be the best game to come out this decade. I feel like buying another switch cause between me and my sister, we won't be able to share the game, that's for sure lol. It is incredible despite some minor visual glitches on the emulation and that thing runs on a god damn 0.4 TF GPU while modern AAA games that run on 100 TF 4090 feels largely sleep worthy.

Which emulator and config are you using? And is it worth playing now or the glitches ruin the experience?

Since it's all imported my TOTK copy will arrive like three weeks from now only :/

Ryujinx works well enough while Yuzu doesn't seem to launch it. I generally get 30fps after the initial shader compilation finishes and so far, I haven't seen anything too bad but keep in mind that this isn't a short game. The sky area runs pretty well and is largely glitch free but idk how it will turn out as we continue to the ground. Plus some of the recent zelda games had that game save bug at launch that needed to be fixed post patch so idk if we will see that happen with ToTK.

It plays best at 720p native resolution with Vulkan and Graphics Backend Multithreading on. Everything else I left default + "Pro" controller. Keep in mind there is a real version and a fake version that's out. The one with XCI format is the legit version.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850