Goatseye said: I believe Arkane Austin has already an “Arkane like†game on the pipeline. I want to believe that RedFall is another Zenimax push to bring in more revenue, at the tail end of their turbulent independent reign. |
Bethesda Game Studios should be like Rockstar with studios all over the world.
- Bethesda Game Studios (According to Linkedin) - 445 Employees.
- Locations: Maryland, Montreal, Texas, Texas.
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- Rockstar Games (According to Linkedin) - 5,381 Employees.
- Locations: New York, Edinburgh, California, London, Toronto, Leeds, Lincoln, Massachusetts, Bangalore.
I know Rockstar sells a lot more but I can't think of anyone more comparable: Fallout, Elder Scrolls are both at least 10m+ selling IPs per entry, with Skyrim being one of the best selling titles of all title. Starfield is about to be added onto that and they also work on Fallout 76 and other minor things.
I think it's partly Todd's insistence on wanting to be the director of every Fallout, Elder Scrolls, etc.
Imagine if you have a Bethesda UK which creates a Fallout London, take some pressure off Maryland to direct every single one of their major IPs, now that they have 3 they'll be alternating almost 10 years between each entry, Lol. That's way too long for the fans and to keep the IP in the mindshare of people.
It'll also mean the rest of Bethesda Softworks (Arkane, ID, Machine, etc.) doesn't really have to assist Bethesda Game Studios anymore.
I think Todd can keep directing Elder Scrolls, Starfield if he wants to but there should be a major Bethesda studio set up to take over Fallout. They should allow the possibility of more spinoffs, Rockstar takes a massive gap between GTA's now and they only have two IPs to worry about, Bethesda has 3 now. So I do agree, Bethesda needs to be a 1,000+ studio. One 300-400 Fallout studio, one 300-400 HQ for Elder Scrolls/Starfield and the rest providing assistance work.