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More realistic model deformation from UE 5.2.

This is what I've been waiting for. Body and clothes that move and deform more correctly. Looking way more realistic and natural in the process. Usually takes me out of a game when you have amazing face mo-cap.. then you look at the rest of the rigging, with; the clothes/armor moving and deforming like something out of a 2000-2010's era model. Really impressive stuff with ML on the fly.

Last edited by hinch - on 30 April 2023