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Captain_Yuri said:
JEMC said:

The game is a real mess, but trying to link that to planned obsolescence from Nvidia and AMD is ridiculous.

It's a joke relating to the current trend of people blaming the lack of vram to poor game performance when in fact the games aren't optimized to begin with and realistically shouldn't actually require as much vram as they are asking since they don't do anything visually spectacular. Cause if we go by that logic, all GPUs outside of a 7900XTX and 4090/3090 are obsolete cause they clearly weren't forwarding thinking enough. But we all know that's not the case.

Like my 1080ti has 11gb VRAM, and I'm still able to play games at 1440p, like ppl banking all bets on it being VRAM is like the console wars all over again (remember when they were arguing about VRAM only a few years ago?). 

What gets me, is how this seems to happen every single console cycle, where devs release ports to PC in the worst of conditions (only now they're asking for higher prices and less content), then by the time consoles reach their middle to late life cycles, devs magically get better with PC ports and we all have a grand old time, rinse and repeat.

Where's the part where devs actually git gud at the start and learn from past mistakes?, because I'd pay real money to see that in real time. This seems to happen every cycle, and I'm getting mighty tired of seeing the same issues (this time it's DX 12 and UE, which we may as well brutally chalk up to Epic/MS for this, when they could have released both far later on when they were more refined and waaaaaay easier for devs to grasp). 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"