Microsoft CEO: I've Never Been More Excited About Xbox's Pipeline Of Games
"Great content remains the flywheel behind our growth. We have now surpassed 500 million lifetime unique users across our first-party titles."
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Literally days ago, Satya commenting on Xbox's future line-up, without Activision-Blizzard-King.
Satya knows the importance of 1st party content.
Also, I want to share this post from a user over on ResetEra.
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Here are the studios with 3 years or more in dev:
Arkane Austin - Redfall releases this year after 6 years
Bethesda Game Studios - Starfield releases this year after 8 years
Coalition - 4 years since last full release
Compulsion - 5 years since last full release
id - 3 years since last full release
Initiative - Perfect Dark in development for ~4 years
InXile - 3 years since last full release
MachineGames - 6 years since last full release
Ninja Theory - Hellblade 2 in development for ~5 years
Obsidian - Avowed in development for ~6 years
Playground - Fable in development for ~5 years
Turn10 - Forza Motorsport releases this year after 6 years
Rare - Everwild in development for ~6 years
Undead Labs - SOD3 in development for ~5 years
That's 14 titles that are probably coming in the next three years. That's not counting "known" follow ons like Outer Worlds 2 or Forza Horizon 6. And that's not counting publishing. Stoic. Avalanche. Brass Lion. Oxide. Kojima. Maybe IOI and Certain Affinity and whoever else. We're probably looking at something like 5 or 6 "big" first party games every year in 2024, 2025, and 2026.
And I'm confident we're gonna get our first glimpse of this wave on June 11.