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the-pi-guy said:

On the Xbox hardware side, I'm not sure what's going on there. 

Series X is still constantly sold out, while Series S is on a sale right now. At least right now, it seems like a lot of people are waiting for a Series X. I wonder if in a few years whether Series S will have been deemed the right call. On the other hand, I think the Series S will probably be a more meaningful addition later in the generation. It's surprising that Sony seems to have gotten out of the shortages with pretty strong supply, whereas MS hasn't yet. Maybe they paid more for shipping or chips or something.

On the software side, I think Microsoft has a great stable of studios. The best they've ever had. There's good room for improvement with support studios, more development studios. And it feels to me like there's a little too much doomposting abroad about their development studios. They're in a great place with or without Activision. I do have some concerns that some of the studios are getting a bit spread out. Seems like there is a lot in the works for how many people some of the studios have. Seems like they need more support in a lot of areas.  

It continues to be wild to me to see how much SIE and XGS are growing development wise the past few years. Plenty of room for improvement, but lots of exciting things in the works. 

Series S is the right call but.

  • They made too many of them.
  • They're directing them to the wrong markets.

Without Series S, the sale situation would be even worse, Lol. And some of those Series S users will want to upgrade to Series X at some point. I'm not surprised that 3 years into the gen, people want the powerful machine now, not the weaker one, especially with Starfield around the corner. Series S should be thrown more towards lower income countries at a very cheap entry price and new markets.

They've sent too many to USA/UK.

I'm also not surprised that Sony is thrashing Xbox in hardware. Think people need to accept that Sony is a better hardware company than Microsoft, Sony will always beat Microsoft on achieving supply because Sony is more of a hardware company than Microsoft is who only have Xbox and a few low selling Surface devices, Lol. Sony even has their own manufacturing plants whilst Microsoft shut their Surface ones down, Lmao.

Sony will likely achieve larger orders, priority orders, simply due to the fact that PlayStation is more demanded, Sony likely knows the ins and outs of manufacturing better than Microsoft, Sony likely has a better process than Microsoft, etc. That's not to say that Microsoft's situation should be as bad as it is but that it's no surprise to me, that Sony beat them to fixing their supply situation first.

Agreed on the studio situation, I've no worries there, I do understand some look spread thin but some also purposely choose to be that way (such as Obsidian) as they believe it is better, and then I recall about Josh Sawyer saying not a single developer left the Pentiment team during development, which makes me further convinced that these smaller titles are key for keeping talent.

However this may cause titles to release a little later than expected. Crazy that Obsidian's Avowed team is closer to 100 than 200. 🥴

Either way they'll end up with hundreds - a thousand via outsourcing though, Lol. But they need more internal support, Microsoft relies a lot on outside teams who are also tied up with helping other projects when they could all be helping Xbox projects