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The narrative was certainly imbecile, but the way I see Sony answer was risk mitigation. They didn't make mobile games or changed their focus on console (they double down on investing on their best games and increasing scope), but attached functionalities to the console that would use the smartphone (and mostly useless ones).
I do hope that even with the increase in revenue on mobile gaming Sony keep their core in consoles and for smartphones they either use the PS+ streaming features or make the MP/GAAS games playable there but keep making a lot of great SP for console.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."