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SvennoJ said:

A bit premature maybe. Yet mobile gaming is slowly pushing console gaming into a niche. Mobile game revenue is still growing while console gaming revenue is flat, on a slight decline. Mobile gaming revenue is already almost twice as much as console gaming revenue and represents 50% of all gaming revenues.

Console gaming will live on, but for example MS is already looking to jump to mobile, by game pass streaming and opening a mobile store. Nintendo doesn't do home consoles anymore (they make a standalone handheld version but won't release a standalone home console). So it's just Sony that's still fully focused on home consoles.

A lot of popular top grossing mobile games are largely, if not completely, dependant on the video games or anime, etc that they are based on.

Dragonball Z Dokkan Battle for example had grossed over over $3 billion as of August 2021, and it's still going strong to this day.
Compare that to the Dragonball Super Broly movie which only grossed $116 million worldwide.

Does that suggest that they should just focus on the mobile games?
No. Because the movie provides more source material for the game (new characters that people can spend money to obtain), which in turn makes it even more successful.

There are popular mobile games based on videogame brands as well such as Final Fantasy, and it's the same thing there. 

However, even for mobvile games that have no correlation to an already established brand that it depends on, I think a lot of people delve into both.
Console gaming when they are home. And a bit of mobile gaming while they are at work or on the go, etc.

I'm sure gaming companies are well aware of this.
It's similar to what Shuhei Yoshida said about The Last Guardian. He said Sony knew it wouldn't be a huge seller, but that games like this are also neccesary. 

Last edited by Hiku - on 20 April 2023