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HoloDust said:

Development team could've said whatever they liked, games speak for themselves - both exploration and gated-item progression are key features of original Zelda DNA, BotW has only one of those. If they wished, they could've made the game that is actually true to original and add some of the new mechanisms, they just chose not to.

As I said, we'll never see eye to eye on BotW - I'm quite critical even toward games I like way, way more than any Zelda game, let alone BotW, you seem to be...well, very protective, to put it mildly, about BotW.

I wanted to write something about your remark about Ultima, what is arguably THE most influential video game IP of all times (if you know anything at all about VG history), but I'll just leave it at "No comment".

The games are speaking for themselves though you're just ignoring what you don't find appealing, BOTW has gated item progression just not to the extreme like you prefer the are options arounds it and you can still play your preferred gated approach for everyone else the other aspects of the series DNA is now expanded on. Pong is the most influential game of all time it doesn't stop following games having a better execution later on.