| Mummelmann said: Combat is really turning me away from it, I find that way too many games have samey combat. The whole spin, jump, juggle, build meters and bars to use specials etc. It's just tiresome and uninteresting to me. Unfortunately; even the new Dragon Age seems to be going this route, and it's not a pretty look on any RPG franchise (in my opinion). Just about the only game I ever tried that managed to make this fun and worthwhile was Dragon's Dogma, it had great combat which was actually fun. |
Funny you share all this negativity, considering the combat system of the game is designed by Ryota Suzuki, who is responsible for the battle system of Dragon’s Dogma.







