Wyrdness said:
You're focusing on a null and void point here you're arguing about it being semi open when the point is the original Zelda being semi open allowed for an adventure experience that was massively free and open at the time in the mid 80s like what BOTW does now, it is this free open adventure that BOTW returns the series to for the modern era this is more apparent in how the developer created a 2d version of BOTW in the same veil as the original Zelda and how Aonuma has said they used the original as a template in building BOTW, returning to roots doesn't mean being identical in every aspect either BOTW very much still has the DNA of Zelda in it the new formula just focuses on the other parts of the series DNA. |
I'm afraid it is you who is focusing on just one aspect of original Zelda, that is, free roam exploration, which was present in other games of that era (like Ultima who started it all) and disregarding completely other key mechanisms which were ditched from BotW.
BotW could've been true to original formula and designed as semi-open item-gated world, but they decided to change its DNA, so no, it is not really like original Zelda.