Imaginedvl said:
I don't know. I do not think 30FPS will be the norm. I mean the majority of games are 60FPS or even 120FPS and have a performance mode so I'm not sure where they are coming from. At the end it has nothing to do with UE5 even, I mean it is really in the hands of devs. While the Series X, is not as powerful as good high-end PC, I don'T believe developers have do make a lot of sacrifice to achieve 60FPS (just need time to do it like Redfall ;)). On the Series S tho... That's another story :D I think there is a lot of over-reaction from this Redfall debacle, the patch is coming later to support 60FPS, the issue is just that it is not at launch. People seems to forget that. I'm with you when you said that they should just have delayed it instead and all of this would be history :) Bookmark this: I'm expecting Starfield to have a performance mode at 60FPS :) |
Every single generation has prioritised resolution over fps so I don't see why this gen would be any different.
We've not seen many true next gen only titles yet, a lot of cross-platform titles running at 60fps/120fps though.
https://youtu.be/rpFPm3WUjzs?t=1063
Benji is another who spoke on it and I don't know if he's speaking from a position of insider knowledge but he seems pretty certain as well, a quote: "I've got bad news for you guys, there's a lot coming that aren't 60, I'll just say that right now, so you've got to get used to it" "There's a lot of games that are going to be shipping at 30"
Again, I don't know if he's speaking on knowledge or a guess but his statement seems pretty definitive for a guess, Lol.
Be nice if I'm wrong though, Starfield at 60fps would be cool, I just don't think it's that important.
Last edited by Ryuu96 - on 14 April 2023