By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Really strange decision indeed but not that much of a deal breaker for me.
I sure love 60fps game but will take lock 30 anytime over flimsy 60fps.
Also since Redfall isn't aimed at competitive PvP but PvE make 60 fps somewhat less of a requirement.

But yeah really weird they can't do 60fps, should be easy to just drop some post processing and lower resolutions unless it is entirely a CPU bottleneck. This may point to the game not forcing the players to stick together as the culprit. Maybe the game is built so that the host is actually doing all the processing.