| TheBigFatJ said: I was playing more Halo 3 on my 360 last night and I was getting frustrated by the auto aim. Yes, dual analog was not designed to aim quickly or efficiently, but I'm at terms with that and I don't mind. I don't see why it needs to be compensated for so much. Most of the enemies in Halo 3 already move like they're in slow motion, giving players plenty of time to aim (this is in stark contrast with, for example, Metroid Prime 3 where you have to aim very precisely and very quickly while dodging attacks). The auto aim is egregious. I employ the "flick" method to aim and somehow I was 'tracking' slow-moving enemies through the air. I don't want the game to aim for me. The enemies barely move as it is. For those of you who have played Metroid Prime 3 and Halo 3, do you find the contrast stark? In MP3 the enemies and bosses moved so quickly and required such accurate aiming that I'm more used to fast-paced precision than enemies moving in slow motion and the game aiming for you. The ice boss in Metroid Prime 3 is a perfect example of how fast bosses can be, and the boss with the "eyes" that you have to shoot is a perfect example of the precision required. I realize that the Wii mote has a natural advantage over the 360's controller for shooters, but I still think the constast between the two games is amazing.
|
Weird, I have pretty much the opposite conclusion as you in terms of which game (Halo 3 or Metroid Prime 3) provides too much assistance. As long as you lock onto anyone in Metroid prime, the game puts them centers them in your view (at least along the horizontal axis), with the result that you don't need to track your enemy yourself in MP3. Yeah sometimes, they might have weak-points or targets slightly displaced where the camera centers, but it still stands that as long as you locked on something in MP3, you follow the enemies movements at all. It doesn't matter that the ice boss is zipping around, cause as long as you hold the lock button, he'll always be in the center of screen.
Did I miss an option to eliminate this auto-centering or something? (I believe I did turn on lock-on free aim , but it still centers your target for, you just have to move the aiming reticule near the center yourself.)
I don't really see what you're saying about leading your targets being that crucial either. You also seem to neglect that locked-on missiles home (multi missiles, at least can't remember if ice ones do too), and missiles do a ton more damage that your normal canon. You also don't have to lead too much since the canon fires a beam that's near instantaneous.







