I usually prefer the ways of remasters. Updating the graphics and controls while still retaining what made the original game great. Remakes can be a mixed bag. I LOVED RE2 and was meh with RE3. Both overhauled so much from the originals, but only 1 of them actually exceeded the original whereas the other took a step back. RE4 I'm definitely loving, but there are notable changes that I'm not a huge fan of, and reading reviews online, I'm not the only one that feels that way.
I wasn't a fan of FFVII Remake either. The presentation was 100% there, but the game had so much padding and filler you may as well have called it Filler Fantasy. Hopefully SE learns from their mistakes with Rebirth, but we'll have to see.
Dead Space Remake is another example! A major change was Isaac had a voice now. You either love the change or you hate it. I loved it personally, but I didn't like the changes made to the side characters. Still a great game that probably overtakes the original for me, but still deducted a couple points.
So as much as remakes bring to the table, it's never a guarantee that the developers can nail the feel of the original while also adding to it. In RE4's case, it's just so good I can ignore the things I don't really like lol, shows just how great the original really is, but in Metroid Prime's case, I literally have nothing to complain about because it's the same great game that I loved, just modernized in all the best ways.

You called down the thunder, now reap the whirlwind







