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The Tuesday news, part two:

Overwatch 2's new support heals with flowers and can yank you out of danger
https://www.pcgamer.com/overwatch-2s-new-support-heals-with-flowers-and-can-yank-you-out-of-danger/
Overwatch 2's new support hero is Lifeweaver, a Thai healer with unprecedented utility.
Blizzard dropped a screenshot of Lifeweaver on Twitter and says more details will come out tomorrow, but a PCGamesN article—which was posted prematurely and has now been taken down—revealed a number of details about the character.

'Free' Ark: Survival Evolved upgrade turns out not to be free, and a lot of players are mad
https://www.pcgamer.com/free-ark-survival-evolved-upgrade-turns-out-not-to-be-free-and-a-lot-of-players-are-mad/
After teasing a free Unreal Engine 5-powered upgrade to the six-year-old Ark: Survival Evolved in January, developer Studio Wildcard said on Friday that players will actually have to pay for it if they want it—and fans, as you might expect, are not happy.

It's a great week for city builders: 3 new ones are coming to Steam on Wednesday alone
https://www.pcgamer.com/its-a-great-week-for-city-builders-3-new-ones-are-coming-to-steam-on-wednesday-alone/
City builder fans have a lot of reasons to be happy these days—we're in a real boom at the moment, with lots of exciting-looking city builders planned for this year including the recently announced Cities: Skylines 2.
Just look at what's coming this week: there are three (potentially four, really) new city builders coming to Steam just on Wednesday, April 5. That's a lot of builders crammed into the same day! And they all have different styles and represent different takes on the city building genre, from survival to puzzle to strategy and tower-defense.

I knew Capcom was doing pretty well, but its stock is skyrocketing
https://www.pcgamer.com/i-knew-capcom-was-doing-pretty-well-but-its-stock-is-skyrocketing/
It's been hard to ignore the amazing run Capcom's been on for the past few years, and that repeated excellence is being reflected in the stock market. According to industry consultant Dr. Serkan Toto, Capcom's stock hit a record high ¥4,865 ($36.74) a share on April 3.
>> Ryuu96 made a thread about this feat yesterday.

Diablo 4 boss has reassuring words for buildcrafters: Respeccing won't be 'prohibitively expensive'
https://www.pcgamer.com/diablo-4-boss-has-reassuring-words-for-buildcrafters-respeccing-wont-be-prohibitively-expensive/
Diablo general manager Rod Fergusson had some reassuring words for Diablo 4 players concerned that they won't be able to respec their characters because the cost will be too high: It won't be.

Star Wars Jedi: Survivor design director on starting production in Covid-19 lockdown and still finishing in record time: 'I don't know how we did it'
https://www.pcgamer.com/star-wars-jedi-survivor-design-director-on-starting-production-in-covid-19-lockdown-and-still-finishing-in-record-time-i-dont-know-how-we-did-it/
At risk of stating the obvious, videogames aren't coming out as frequently as they used to. Chalk it up to rising production costs, inflated expectations for how massive games should be, or the global pandemic that we're still feeling the effects of years later—big new games are taking longer to get out the door.
Star Wars Jedi: Survivor isn't one of those games. It's coming out almost exactly three years after it started production in March 2020 (yes, right at lockdown o'clock) on April 28.

Naughty Dog says Steam Deck support is at the bottom of the list while it tries to get The Last of Us working on PC
https://www.pcgamer.com/naughty-dog-says-steam-deck-support-is-at-the-bottom-of-the-list-while-it-tries-to-get-the-last-of-us-working-on-pc/
The Last of Us has been officially marked as unsupported on Steam Deck on its store page, and Naughty Dog says getting it verified will have to wait until the game's patched up on PC.

The spiritual successor to one of the best and least-played management games ever is getting a sequel
https://www.pcgamer.com/the-spiritual-successor-to-one-of-the-best-and-least-played-management-games-ever-is-getting-a-sequel/
Tribal management and strategy game Six Ages: Ride Like the Wind is getting a sequel. Six Ages 2: Lights Going Out is set for release this summer, and will let you import your save from the first game so you can continue to enjoy and endure the consequences of all your terrible, terrible decisions.

Player mutiny forces 19-year-old MMO to retract new 'pay-to-raid' feature two weeks after announcing it
https://www.pcgamer.com/player-mutiny-forces-19-year-old-mmo-to-retract-new-pay-to-raid-feature-two-weeks-after-announcing-it/
Nearly two decades on from release, Everquest 2 got a new system last month. MMOBomb reports that the devs at Daybreak introduced the "Personal Treasure Unlocker," which would let players reset the loot lockout timers on the game's bosses, effectively giving anyone with money as many shots at rare drops as they could stomach. Fans were not pleased. They were so displeased, in fact, that Daybreak axed the system in the same month it announced it.

Monster Energy drinks try to bully indie dev out of using the word 'monster', but chose the wrong guy to pick on
https://www.pcgamer.com/monster-energy-drinks-try-to-bully-indie-dev-out-of-using-the-word-monster-but-chose-the-wrong-guy-to-pick-on/
Monster Energy is a ubiquitous energy drink brand, now owned by Coca Cola, that as part of its marketing targets the gaming audience. It was an in-game item in Death Stranding (though clearly didn't pony up for the Director's Cut, which removed it). As much as the brand wants to appeal to gamers, though, it also has a reputation within the industry for being heavily litigious. Previous legal tangles include a clash with Ubisoft over Immortals: Fenyx Rising (which was initially called Gods and Monsters).
Yep, it's another brand that thinks it owns the generic word it's adopted. This time, however, it picked the wrong target.
Coca Cola and Monster Energy have targeted indie developer Glowstick Entertainment for the great crime of making a game called Dark Deception: Monsters & Mortals (thanks, TheGamer). Founder and CEO Vincent Livings posted about the legal threats and the settlement offered by Monster, which allows for the studio to use the name in exchange for a whole bunch of nonsensically restrictive terms, including that it never again use the word 'monster' or variations such as 'monstrous' or 'monstrosity' in a game title.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.