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Pemalite said:

Valve is just a very very small team. - Their flat organization during the 2010's is just a very inefficient method to allocate work to employees as employees will naturally gravitate to work they want to do, rather than what needs to be done... And if you don't have everyone on the same page, then nothing gets done.

360 employees to build games, build game engines, build Steam, support Steam... Work with 3rd parties.
But also output gaming hardware like handhelds, desktops, controllers? That's actually impressive when you think about it... But it will always mean that game output will be slower.

Yeah they are a small team, that does a helleva a lot of things. Can imagine a lot people on R&D going on hardware as well as software. And idd pretty crazy output the last few years all considering.. just wished they focused on games though xP Not sure if its a rare thing for them but they outsource work as well, like getting Turtle Rock Studios on CS: Condition Zero and Left for Dead. So that could be another thing they could do in current/future projects.