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Jumpin said:

Final Fantasy 8.
Mostly it’s because I went in with a negative outlook (because the Internet poisoned the well for me on that one and I developed some biases against it) mixed with bad tutorials that emphasized things like the drawing skill, when other skills were superior. When I played it a second time ignoring the biases (I think I might have dropped acid before playing) I enjoyed it a lot more.

What I find telling is when people call it the 'Draw system' instead of the Junction system. Draw is just one aspect of it, and it's how you get magic at first, which is very quickly replaced with GF abilities but the game doesn't fully tell you this, you have to find it out. Beelining for item magic refining skills allows you to stack prefered magic on correctly junctioned slots becoming really powerful. Add Meltdown and Aura and it's game over for most bosses.

Plus, Squall grows so much and changes a lot in the game, more than other protags.



Hmm, pie.