gtotheunit91 said:
As nice as it sounds that Xbox is very hands-off when it comes to intervening their studios, it clearly doesn't work as they hope. Half the studios operate just fine whereas the other half struggle. You never hear issues with Double Fine, inXile, Obsidian, World's Edge, Turn 10, or Compulsion, but there's obvious issues with 343, The Initiative, and Undead Labs that only in more recent times has Xbox tried to resolve. 343 has been completely gutted as a studio finally and good leadership has been put in place, but that's what I meant that Xbox hasn't really found their identity or footing. Some studios are fine, some aren't, it's not unified in the way you would hope, and rather than focusing on those problems to unify the Xbox platform, they're working on a $70 billion acquisition lol. |
Undead Labs. I forgot State of Decay 3 even got announced. Geeees.
Edit: Had to remind myself of what was actually in the pipeline after that sudden realisation SoD3 existed.
Everwild - TBA (Announced November 2019)
Hellblade 2 - TBA (announced December 2019)
Avowed - TBA (Announced July 2020)
Fable - TBA (Announced July 2020)
State of Decay 3 - TBA (announced July 2020)
Perfect Dark - TBA (Announced December 2020)
Contraband - TBA (Announced June 2021)
Outerworlds 2 - TBA (Announced June 2021)
So we'll soon hit the mark where we have 5 games that were announced over 3 years ago and still haven't come out. If that isn't a wakeup call you are managing studios wrong I don't know what is.
Last edited by Zippy6 - on 20 March 2023