JackHandy said: I know there are real-world technical issues that prevent the old five-year-cycle way of doing things, but I really miss it. It was so exciting to get brand new hardware and games every five years. Especially considering how much more advanced those consoles and games were from the last console. It seemed the industry was always on the forefront of some new, formerly-unthinkable evolution. Now, I don't get that feeling at all anymore. It's all pretty much gone. |
It is more that when we were younger 5 years seemed to take a lot longer than it does when we are older.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."