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IcaroRibeiro said:
archbrix said:

. And if you're a developer with a next-gen vision for a game that can’t be realized properly on the current consoles, then maybe just save it for the PC or the PS6 instead? That’s what next-gen is for.

 But they do this. Those mid gen refresh never have exclusive games. All games that runs on PS4 Pro also run on base PS4. The Pro versions are for people who wants better performance and fidelity. With PCs evolving fast devs have opportunity to increase the specs of its games, the Pro versions are an opportunity for console gamers who want to play those better version that otherwise would either be exclusive to PCs or have to wait another 3 years to play it on next gen 

I don't know why you guys feel so sad and alienated because other people are having joy playing the games in a better version. It's a very kid-like behaviour, when you love a toy to death but suddenly became irritated because another kid got a new model of your toy. 

Wow, rough day today? Your last paragraph is quite ironic considering you accuse others of childish behavior, not to mention irrelevant to my point, so there’s no need to address it any further.

Getting to the part of your post germane to the issue, if developers start making games run stable based on Pro specs, the base consoles may take performance hits that otherwise could have been avoided. For example if I remember correctly, Resident Evil 2 ran solid at 60fps on PS4 Pro, but struggled on the base model. I don’t remember if the frame rate was unlocked or what (someone will know) but I do remember Digital Foundry or someone showing that the game’s performance on base PS4 was not good as far as 60fps gameplay and that does matter to me.

On the other hand, Resident Evil 7 before that had no problem running well on base PS4 at 60fps; PS4 pro had just released a couple of months earlier at that point. It makes you wonder if Capcom could have optimized RE2 better or changed it up a bit to run flawlessly on the base PS4 if a higher spec model didn’t exist. Meanwhile, Resident Evil 8 on PS5 gives us the option for a glorious experience at 60fps from the start. It’s like having the Pro model right away, which is why I don’t personally think Pro models are really necessary this time.

If it was strictly just higher pixel counts or fancier ray tracing with a Pro model, then I don’t want to take away people’s choices if that’s what the market wants, and like someone else mentioned, Sony could opt to treat it strictly like an enthusiast model. But companies won’t always stick to that; I do seem to recall several games DF showed where the PS4 Pro and XOX versions appeared to be the targets for stability itself and not just higher resolution.  That is where it could affect me and the games I want.

So I stand by my original post: While I’m all for people having choices, I do still prefer the more traditional method of a universal system that ages gracefully.