WoodenPints said:
I don't have a problem with battle passes in general but if they wanted to go that route of monetization's and microtransactions then it should launch as a f2p title much like Path of Exile and not at £60 and infact Path of Exile 2 will be launching late this year or early next year with a full 7 act campaign and they monetize by selling cosmetics and battle passes without requiring a £60 price tag so I think it's fair to call out D4 for doing both. |
Why is that? Other than "principle" I do not understand why they should have gone one way of another?
They go both ways... Free to play games are usually lacking the base content and/or the base game is really lacking a lot of things until you put in money for quality of life that should have been there from the start...
Here you are getting a full game for 70$. Like any other game that are fully priced out there.
What is wrong with also adding a way for the game to get new content in the future with battlepass (and only for cosmetic because everything else will be available for that base 70$ price anyway)?
If the base game would not be full, with a full campaign, fully playable online, getting new content for "free". I would understand, but you are getting all of this for the price you payed and you do not need to pay anything else for that.
POE monetization has nothing to do with what Diablo 4 is doing, you are comparing apples and oranges. First, POE campaign will probably not be close to the production of Diablo 4. Second, you pay for way more than cosmetic in POE, this is not at all the same kind of monetization. And I have hard time calling this a "free" to play game. It is more a "pain to play until you pay" game to me :)
Last edited by Imaginedvl - on 14 March 2023