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The Tuesday news, part two:

Kerbal Space Program 2's negative reception could start to turn around this week, if the first big patch isn't delayed
https://www.pcgamer.com/kerbal-space-program-2s-negative-reception-could-start-to-turn-around-this-week-if-the-first-big-patch-isnt-delayed/
Despite taking nearly three years longer than expected to arrive, Kerbal Space Program 2 was in pretty rough shape when it debuted in early access in February. Performance was rough and bugs were plentiful: "Too early access for early access" is how one Steam user put it.
That situation will hopefully improve later this week. Developer Intercept Games says it is making "good headway on performance improvements and bug squashing" in the first patch for Kerbal Space Program 2, which it hopes to have out on March 16—although that date isn't carved in stone.

Sons of the Forest patch fixes NPC's chaotic behavior, but it turns out a lot of players liked him that way: 'I hate Kelvin now'
https://www.pcgamer.com/sons-of-the-forest-patch-fixes-npcs-chaotic-behavior-but-it-turns-out-a-lot-of-players-liked-him-that-way-i-hate-kelvin-now/
Learning things and getting smarter is normally a cause for celebration, but in the case of Kelvin, everyone's favorite Sons of the Forest flunkie, it's having the opposite effect: A recent patch gave him a bigger brain, and some players do not like it.

Hitman is 'a little bit on hiatus' as IO Interactive focuses on James Bond and its new fantasy RPG
https://www.pcgamer.com/hitman-is-a-little-bit-on-hiatus-as-io-interactive-focuses-on-james-bond-and-its-new-fantasy-rpg/
Hitman has been around for more than 20 years now, during which time some entries have been markedly better than others. But it's arguable that the series truly hit its stride with the 2016 reboot, which culminated in a brilliantly good trilogy and eventually into an all-encompassing package called Hitman: World of Assassination. Unfortunately for fans, we now know there won't be any new adventures for Agent 47 for a good while to come.
>> Understandable.

WoW 'hardcore' players currently use an addon to prove their runs are legit, but may be getting official servers soon
https://www.pcgamer.com/wow-hardcore-players-currently-use-an-addon-to-prove-their-runs-are-legit-but-may-be-getting-official-servers-soon/
World of Warcraft Classic is already a harder, more punishing version of modern WoW, but a whole community of players like making it worse.
(...)
Right now, there's no built-in WoW Classic hardcore mode: players just commit to deleting their characters if they die on their own. However, after many, many requests from the Classic hardcore community for official hardcore realms, or servers, Blizzard might finally do it. Twitter user Meorawr (tweeted by Solanya) found code in the WoW patch 10.1 PTR (public test realm) that looks like a warning message for someone about to make a character on a hardcore realm.

That co-op farming game with mechs has been delayed
https://www.pcgamer.com/that-co-op-farming-game-with-mechs-has-been-delayed/
Generally speaking, when you're talking about "mechs," you're talking about massive machines of war in games like Battletech or Iron Harvest. Lightyear Frontier is an unusual but fun-looking twist on that formula: It's a farming sim, and your mechs are farm machines—the fusion-powered, bipedal tractors of the future. Autocannons are out, irrigation hoses are in.

Hogwarts Legacy silently shuts up annoying NPC
https://www.pcgamer.com/hogwarts-legacy-silently-shuts-up-annoying-npc/
Hogwarts Legacy received a recent patch that was mainly focused on bug fixes and ray tracing. Yet the patch notes omitted a change, swiftly spotted by players and subsequently confirmed by developer Avalanche, that is more of a quality of life improvement. They've shut up those bloody statues.

System Shock has had a last-minute delay until May: 'We are after all merely human'
https://www.pcgamer.com/system-shock-has-had-a-last-minute-delay-until-may-we-are-after-all-merely-human/
Shodan is up to her old tricks and, instead of being able to try and defeat her in March, we'll now be twiddling our thumbs and waiting for System Shock until the end of May. Bloody AIs, ruining our good times.

The launch of Star Citizen's biggest update has been a shambles, and players are frustrated: 'This is embarrassingly bad'
https://www.pcgamer.com/the-launch-of-star-citizens-biggest-update-has-been-a-shambles-and-players-are-frustrated-this-is-embarrassingly-bad/
The neverending development of Star Citizen continues, and just before the weekend Cloud Imperium Games pushed out an extremely meaty update that promised to nudge the game towards the level of persistence it's been promising since the Kickstarter days.

Bloober CEO defends Konami: 'They do know what they are doing'
https://www.pcgamer.com/bloober-ceo-defends-konami-they-do-know-what-they-are-doing/
(...)
"Those people who are in charge of Konami Gaming right now, of course I can't tell you all the details, but I believe that they do understand how gaming works," said Babieno. "They came from companies which worked on many great projects, and I'm pretty sure that they are making great choices by choosing partners, by choosing projects… And I do understand that people are a little bit angry at Konami for the stuff which happened in the past, but I would like to say, give them the time, because they do know what they are doing."



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.