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Pemalite said:
EpicRandy said:

If you view the Xbox series X and S from another point of view there's no real difference when handling game for X and S compare to handling title for the Switch docked vs handled. (Switch GPU literally goes from 768Mhz to 300mhz making the power difference ratio very similar to X vs S). Except that with the switch your are forced to use the same assets while you have the option to be more efficient with the Series S and use lower quality assets like 1080p texture instead of 4k one.

The difference between X and S is far larger than the Switch Docked vs Undocked.

For example, the Switch doesn't loose 60% of it's Ram, it's Ram bandwidth doesn't increase by 150% going from undocked to docked... Which impacts the texture and pixel fillrate of the GPU.

I do agree that the Series S will be targeting a lower visual bar, so it can get away with less hardware, but the Switch comparison isn't even in the same ballpark.

It still result in 2 different specs with which dev have to deal with and they deal with it with very similar aproach. But yeah the difference X/S vs switch dock vs handeld is greater but so is 1080p/4k vs 720p/1080p. 

Also it does not loose 60% of the ram 10/16 is 62 % which is 38% lower not 60%