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shikamaru317 said:
Ryuu96 said:

Hey all,

Thanks for all the hype and enthusiasm following yesterday’s announcement that Baldur’s Gate 3 is coming to PS5 day and date with PC on August 31st!

Xbox players, we’ve seen your questions about if/when you can expect Baldur’s Gate 3 on Xbox. We’ve had an Xbox version of Baldur’s Gate 3 in the works for some time, but we have run into some technical issues – particularly with split-screen co-op. We are still working on an Xbox version of BG3, but we’re not yet confident enough to announce it. We don’t like announcing anything until we’re ready, because we don’t want to get peoples hopes up until we’re sure we can deliver.

There’s no platform exclusivity preventing us from releasing BG3 on Xbox day and date, should that be a technical possibility. If and when we do announce further platforms, we want to make sure each version lives up to our standards & expectations. Thanks for understanding!

Guessing it is a problem with weak sauce Series S then, can't imagine Series X would run into any issues with split-screen. Xbox really goofed going with just 4 tflops on Series S, I remember saying many times in this thread after the specs leaked that they needed to bump it up to 6 tflops at least, and there were reports of devs telling them the same thing. Sadly they didn't listen. 

Though it seems to me like it would be better to just release without split-screen support on Series S and make it singleplayer/online co-op only on Series S, rather than delay the release on S and X in order to try and get splitscreen working on S.

This shit happens, I'm told that the minimum specs on PC are lower than Series S so it's unlikely it has anything to do with Series S. Teraflops alone is a poor way to measure power as well. Could be a number of reasons and some could have nothing to do with the core specs of the console but something like the Development Kit.

I'm sure they'll ask Xbox for help and they'll sort it out before launch, the worst thing about this is poor PR, I'm assuming they were rushed to announce a date/platforms...We're still 6 months away from release, a lot can change between now and then in development. It could just be an annoying bug they can squash, Lol.

Last edited by Ryuu96 - on 24 February 2023