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  mZuzek said:
Hynad said:

The game aged so well. Let’s hope Nintendo takes note and produce actual remasters of the 2 sequels instead of the rumoured up-resed ports.

Imagine going through Echoes’ two worlds in a more seem-less manner, instead of having to endlessly go through the same teleporting animation… An actual remaster/remake of the game could fix that lengthy sequence and make the game that much more enjoyable to navigate.

My biggest fear if they do a Prime 2 remaster, is not doing exactly this... since despite Prime 1 having no loading between rooms anymore, they still kept the elevator transitions the same. Those dark world loading screens were a real pain in Echoes.

If there's one other thing I wished they changed in it, but they won't, is the auto-healing inside light beacons. I get why they put that in the game, to ensure the dark world isn't too hard, it's almost a failsafe method of ensuring the player can always progress even if short on E-tanks or whatever. But it's tedious. Replaces what should be an intense atmosphere, with... waiting. Like, putting the controller down and picking up your phone kind of waiting. It just kills the mood. It'd be much better if they replaced it with, say, more things you can shoot for energy drops.

Think with those changes Prime 2 would be nearly perfect. But even without them, it's such a great game. I'm watching a friend play through the Gamecube version and he just got to the Sanctuary Fortress, it's crazy to think what it'd look like if they give it a remaster.

And yeah Prime 3 as well... Prime 3 already had a lot going for it visually, Bryyo, Skytown, Pirate Homeworld, these places looked super cool. Really hope we get all games remastered.

One of the things I liked most about Prime 3 was how beams stacked instead of you having to constantly switch. Prime 1 has some questionable doors in the later parts of the game where they seemingly put different coloured ones just for the sake of having you switch beams.