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I enjoy them, but not a big fan of the dialog / action choices affect the outcome style games. Too often it means transitions that don't really work and situations that don't make a lot of sense. It ruined Life is Strange True Colors for me. If you want to tell a story, have the balls to tell that story! It can be done well, I did enjoy Heavy Rain, Beyond two Souls and Detroit become human a lot.

And currently the cinematic story telling is what is keeping me going in God of War. I was about to give up on the game but then warmed up to Freya's story and the game became really good for me. Now I'm looking forward to the next 'exposition' and just play it on "give me story" (and still die) not bothering with collecting gear, favors and other busy work.

Cinematic games are nothing like movies. I lose focus and drift off when watching a movie. Cinematic games keep my attention much better.