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Still so much disinformation about VR...

1. You don't need extra space, most VR games can be played sitting down on a couch.
If you can turn your head and move your arms, you have enough room for 90% of the games on offer.

2. You don't need to use the earbuds or headphones, you can simply use your tv sound or surround system. That way you're less isolated than playing with headphones on (without a headset). You can carry on conversations with family members no problem.

3. Setup issues are solved, no more need for extra camera(s) or breakout box, no need to clear space.

4. Motion sickness can and probably will happen, yet your mind adapts and catches on to the disparity between your inner ear and what you see. It's the same as getting used to a mouse for aiming when having always used a controller or vice versa. It takes a while to get that brain eye coordination in sync. Important to remember at first is to always look in the direction of (intended) movement. Motion sickness triggers much faster if you look one way in VR while you move in a different direction. But it does take time to get used to starting/stopping/turning. Same as it takes time to get used to changing your mouse pointer speed for example. Setting turn rate to fastest available or using snap turn helps.

5. Eye strain and migraines, it's all relative. 4K HDR can give me migraines and bad eye strain, VR never has so far. Polybius in VR (very intense experience, comes with extended epilepsy warning and all) I never had issues playing that game for long durations. Horizon FW in 4K HDR gave me a migraine within 30 minutes. Same thing the next day. I played that game in 1080p SDR instead.