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Kyuu said:
twintail said:

Damn, totally agreed. Haven't played RE8 yet, but I'm willing to wait till I finally get a PSVR2 to play it lol

I hope RE7 gets similar support, and RE4 too (but this sounds like it'll be more situational than what RE8 is showing). 

Haven't played it either! (Though I've watched some playthrough segments on Youtube, unfortunately).

This might be my overly excited self playing tricks on my mind, but I think RE4's VR might be full or close to full, and they're keeping that as a nice little surprise. Though I don't think it'll be ready at launch.

Hoping for an RE7 patch too since I also skipped this game and it's generally even more liked than Village.

RE7 was amazing on PSVR (played on PS4 pro). I put over 60 hours into the game and finished it on the highest difficulty level which I never do with games. The survival 'mini' game survive the night in the basement was just as scary as the rest of the game, Mini games I normally don't give a second thought either.

RE7 used the standard DS4 without any tracking of the controller so it should be easy to patch, but Sony probably wants it to use the new controllers if they do patch it. Also it was an early title as all the cut scenes were 2D movies (very jarring) and some of the extras were 2D only (I never touched them) However it totally transforms what you can do in the game, for example:

You can't see it that well on the gif (vision in headset extends lower), yet in game, ahh there's a monster hiding next to the door, spotted!


I found some more old gifs, name that game!








And some videos, also here the capture cuts off part of the bottom, fov is more square in the headset