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IcaroRibeiro said:
Leynos said:

 What a bad take. No Xenoblade 3 is not Xeno 1 with new clothes. Xenoblade stood out for helping revive the genre in 2010 and making some big changes to the genre on top of being extremely well-made. A fantastic story and characters music etc. JRPGs of that era were things like the budget-conscious and ever-so-mediocre Tales of games. Neptunia shit. Shining Refrain. Even higher-budget trash like FFXIII-2 felt held back in scope and ambition. Pushed the Wii beyond its limit and ran well. Making Monolith one of Nintendo's best studios not only in quality games but knowing how to push Nintendo hardware to the limit. Monolith should be in the conversations of studios like ND who get the most out of the hardware they have to work with.

Did you even rebuild Colony 6? I have 3 times. Finished the game 3 times. Twice on Wii (PAL and US) and Switch. The game added a lot of mechanics and features not seen in the genre at the time and still, most don't. Took some inspiration from western RPGs and implemented them. Some quests only can be completed at certain times of day or weather. Xenoblade is unique for many reasons. It's still unlike anything out there. If you need just one obvious thing to see what makes XB so unique it's the massive worlds even tho that is just one element of many. But that expertise is why Monolith designed the open world for BOTW. Oh and BOTW owes its best in class design to games like Xenoblade X which not only was a large sprawling world but added verticality.

Every Xenoblade game like any series has elements of being familiar to other games within a series or made by one studio but they all each have their own tone and feel. Xenoblade 3 feels far more hopeless than 1 and esp 2. The last half of that game feels more like Xenosaga and blade and chunks of the early game feel more like Xenogears than Blade.

I don't feel like massive world by itself is something unique I mean... there is quite a lot open world games nowadays, so being a big world in scope while nice is hard to be seen as a selling point. Other JRPGs have done it as well, like Final Fantasy XV. I get you like the game a lot, but nothing you are telling me strikes me as something you cannot find anywhere else. 

A made a list of things that are easily perceived by customers. What is the other RPG where you can control Disney characters or play in Disney worlds? None, only Kingdom Hearts have this. JRPG with heavy focus on school life social sim aspecfd? Persona. Those are selling points that you can see in a minute just watching a trailer. Xenoblade do not gave any of this. Take a Star Ocean trailer and a Xenoblade trailer and give it to someone who never played either and the answer is likely to be "ok, they are similar"

It's not that Xenoblade is worse than Star Ocean, but the presentation and marketing surrounding Xenoblade games makes hard to get people who never played Xenoblade and convince the people that the game is really worth a try. It lacks a "It" factor, and this factor is what preventing it to break a more mainstream audience, despite the heavy review from both critics and fans. 

I also must add that I've played Xenoblade remaster, so while I understand gameplay elements I'm familiar maybe came originally from Xenoblade the fact I've experienced them in other games are making me fail to have an better opinion about Xenoblade specifically. 

Xenoblade 4 can be the best game ever made, if Nintendo and Monolith are not able to find anything to sell that can make the average gamer see the game as unavailable I don't see it selling anything more than the average ~1.5 million. Is that a problem? Not really, I guess it's enough for the game to pay itself and keep the franchise afloat. Will Nintendo always be satisfied with this level of popularity? I dunno, I think so but we shall see 

You have not played them so you're wrong. The world size and use of it. Is very unique. The fact you think FFXV is even remotely comparable is laughable. They could not be more different and aim for something entirely different and FFXV becomes a hallway sim in the second half of that game. You may as well compare Ace Combat to MS Flight Sim.  What a horrible comparison lol



Bite my shiny metal cockpit!