mZuzek said:
I would've imagined as much, because the game itself is clearly the exact same Metroid Prime we've always had, just with aesthetic changes. Like I don't know anything about engines and such, but I imagine that an engine swap would lead to the game feel being at least a little different from the original. That said, in some parts the new graphics do remind me of that typical UE4 look you see in like prototype remasters and such. I know technically an engine doesn't determine the look of a game, but I think most of you know what I mean, there's a certain look that UE4 is associated with and Metroid Prime falls in there, hence why people thought it was made on it. |
Well it is not uncommon to have devs using heaviliy modified versions of UE, for eg Mortal Kombat 11 is based on a heavily modified UE3. And Red Dead Redemption II is the same engine as GTA IV but heviliy modified.