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SKMBlake said:
SKMBlake said:

Which is the case here

Sorry, it's not the case actually, the dataminer saying it was a UE4 remake was wrong, it's based on Retro Studios historical engine (a heavily modified UE2 they're still using as of today, even in Donkey Kong Tropical Freeze)

I would've imagined as much, because the game itself is clearly the exact same Metroid Prime we've always had, just with aesthetic changes. Like I don't know anything about engines and such, but I imagine that an engine swap would lead to the game feel being at least a little different from the original.

That said, in some parts the new graphics do remind me of that typical UE4 look you see in like prototype remasters and such. I know technically an engine doesn't determine the look of a game, but I think most of you know what I mean, there's a certain look that UE4 is associated with and Metroid Prime falls in there, hence why people thought it was made on it.