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gtotheunit91 said:

The thing is that I haven't seen anything like Forge ever done in Unreal before. Unreal has never even been mod friendly either.

Now we're expecting for Unreal to almost be as flexible as Creation Engine lol. 

A lot of these things are dependent on what the devs want.

You can edit the actual source code for the unreal engine. There's no limit to what you can actually do. It's just a question of what kind of effort you're willing to put into it. 

A lot of times features aren't put in, not because they're hard to do, but because other things get favored. Game developers are already often spending 6+ years working on just a game. Sometimes adding new features in, means cutting other features.

I haven't played Xcom, but I see some people insist that it's easy to mod and that's Unreal Engine.