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Captain_Yuri said:

haxxiy said:

It is why Nvidia, AMD and Intel are all pushing upscaling technologies along with Frame amplifiers like DLSS 3. The ceiling of gen on gen improvements is fast approaching and there's only so much you can do with the architectural side with minimal node improvements. But on the software side, there's infinite possibilities. They have fixed a lot of artifacting issues already with the DLSS 3 update and as with DLSS 2, it will only continue to get better until eventually, it becomes widely accepted like DLSS 2 has been.

I agree. I don't know if engines and GPUs will ever move entirely away from current rendering techniques, but adding a neural-statistical model to generate most frames will definitely be the way to go.

(Cue terribly unoptimized games running at 20 fps without it...)