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"Since Halo Infinite was released, fans had assumed that in addition to new multiplayer modes, 343 was working on new content for the story. But that wasn’t the case, according to the people familiar with the situation. Developers were making prototypes in the Unreal Engine and pitching ideas for new Halo games rather than working on new missions for Halo Infinite. Many of those developers were laid off this month and the company isn’t actively working on new story content, the people said. A Microsoft spokesman declined to comment."

Good thing I played this one on gamepass and didn't buy into 343s bs. The story was frankly meh at best and it ran like a turd. If they are moving onto Unreal Engine, slipstream engine was pointless, especially considering how it ended up looking like an xbox one title on a next gen console. So moving to Unreal Engine is a good move but what the studio really needs is people who a) Don't make false promises and b) Understand what made the originals so good c) Competent team to execute goals.

Halo is supposed to be a flagship franchise for Xbox. It's on the Box of the Series X while being backed by Microsoft, one of the wealthiest companies on the planet. It should not only be visually stunning and well optimized but the single and multiplayer should wow people. Should be a technical master piece that showcases what a 12TF console can really do like what we have seen from Sonys first party. While the multiplayer from a gameplay standpoint is well executed enough, all the bs behind battlepass and other nonsense goofed it hard. Hopefully the new management will fix it but it will be a believe it when I see it sort of a deal.



                  

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