Captain_Yuri said: I must say, this is some horrible optimization from devs between Forspoken and Dead space. Like 68fps at 4k native on a 4090? Excuse me? Feels like devs are taking upscaling for granted and using that as an excuse for their poor optimization work. We will see how consoles perform hopefully soon enough with DF but Forspoken on PS5 went as low as 720p sub 60fps so it feels more of a fuck you all around. The sad part is that none of these games come close to being as visually striking as Cyberpunk yet for some reason, they perform worse in Raster. |
I was just about to say that I think it's that time for me where AAA gaming is greatly outpacing my 1080ti, but then you made me realise it's not my GPU, it's the stupid amounts that are lacking in optimisation these days.
I still remember what a marvel battlefront I-II were like and while they did put strain on my GPU at 1440p, I was still able to run those two games at my fps cap (72) and still have headroom left over.
I think I'ma just bow out of AAA gaming y'know, because this year is off to a shitty start, and last year didn't fare any better. I already find AAA pricing is pushing me out of my price range, but bad optimisation is making any sort of risk of purchase a no-go for me.
I feel like we're becoming fast reliant on the band aids that are FSR/DLSS, instead of what we previously relied on (raw power and native res), that it's making GPU power levels completely meaningless, if they cannot do what is stated on their tin labels.
Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
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