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Spike0503 said:

That's too bad about Huntdown. We bought it when it was on sale but I haven't had the time to play it with my wife. She's getting a bit more patient with games (she managed to beat RE1 recently!) so I hope we manage to push through it.

Zombie Vikings looks fun! Hopefully the difficulty won't increase too much for your wife.

Let me know what you think of Dragon's Crown if you get it. So far we've really enjoyed it.

We got to lvl 15 in our first sitting, it's a hit.

My wife is playing the Amazon 'woman' or is it a wasp with a giant butt, hard to tell lol. She's on a quest to find pants for her character but so far no pants found. Our 11 year old likes it too and is already imitating the way the characters walk and has a spot on impression of the magic shop owner's sultry voice "What do you want" He's hilarious :) I'm playing the wizard, bit finicky in the spell casting department and it took to lvl 13 until I figured out how to cast the spells you spend skill points on. Guess now I need more slots in my inventory!

Game play is fun, using two totally different looking characters helps with keeping track of who is who. That is, until the game decides to add 'helpers' that sometimes are exactly the same character as you are playing. Double giant butts walking around or identical wizards. Where am I is still the most used question during the game. At least it's very forgiving with continues, very generous with loot.

The UI is terrible though, so many steps between 'quests'. Identify all loot items one by one, exit Inn. Go to temple, resurrect bones, bury others. Go to inn, select new companions. Check equipment on both characters to identify upgrades. My wife hands the controller to me as she can't make sense of how the inventory works. Select an item, click on it, check the equivalents, exit back to see what you had, x again to compare, x to confirm. If it's not actually the same category you wasted a slot, redo. Select next item etc. Go to magic shop separately with each character to repair equipment, sell unwanted items. Go to guild, one after the other again, to turn in quests, spend skill points and select new quest(s).

We did the quest thing wrong at first, assumed that me selecting the quests they would count for the party, both of us. Then we noticed that I was somehow getting more XP and skill points than my wife. So she went into the guild with her character to check the quests and all the quests we had already done were still available for her. What a dumb system! So we ended up doing a lot of the early stuff 3 or 4 times. (The quests are pretty vague in how to finish them as well)

Anyway, fun game, could use a lot of streamlining, lot less busy work between quests. It would be a real chore with 4 characters having to do all those steps one after the other... Not difficult so far, but we unintentionally grinded the early quests a lot, so probably ahead of the difficulty curve.