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Conina said:
ZyroXZ2 said:

I literally ALWAYS turn my Switch/Deck completely off when done playing with them... My Switch has sat for MONTHS at time between exclusives, even, and since it was powered off entirely, it boots up at 98% battery...

98% after months turned off? Yeah, right! Totally believable!

Yes, and I can tell you how: not having the Joy Con attached.  The Joy Con never truly turn off and have constant power draw, but without them, the Switch itself drains virtually nothing because it's ONLY powering the response to the power button (it's not a hard switch, as you likely know, but a soft switch like most modern electronics use... hence me being on Svenno's side a bit where I truly CUT power so that even the soft power buttons aren't drawing "ghost" electricity, let alone rest mode which draws enough to keep the current state of the system running in volatile RAM space).  This is why I find it funny he's arguing with me about something that I'm on his side about lol

SvennoJ said:
ZyroXZ2 said:

I literally ALWAYS turn my Switch/Deck completely off when done playing with them... My Switch has sat for MONTHS at time between exclusives, even, and since it was powered off entirely, it boots up at 98% battery...

Same case with the Deck: I don't always play it, so it's always turned off completely.  And yes: this is for energy saving since that's Svenno's beef about the rest mode so he can resume games lmao

So case-in-point: Xbox is the only one that has the ability to "resume" while drawing a complete and utter 0 watts

And now we're back to you: I didn't move the goalpost at all... You wanted something that doesn't draw power but allows you to remain EXACTLY where you were in the game and resume.  I'm on your side about power savings and turning things off: all of my consoles are connected to a power strip that is purposely placed where I can reach the switch, and I flip that off whenever my consoles are off (it also connects to my TV and the sound bar) so that I'm not drawing any ghost electricity.  I do not use rest mode/sleep on ANY of my systems whatsoever: it just seems wasteful when they all boot up in seconds and I can simply hit the power button, grab some water, and it's ready when I come back with hydration to sit down.

You want things to turn off completely but be able to be powered back on and be EXACTLY where you left off, and I repeat: Xbox Series' quick resume is the only one that literally allows you to do exactly that for a perfect 0 watts of energy draw.

You then added the "well it's inefficient, storage space, etc. etc." when that wasn't at all your original concern, hence you moving the goalpost, not me

Yes and if devs would simply allow you to save the game / save the game automatically where you are when turning the device off then we wouldn't have this issue in the first place and I could press the off button without any space concerns, nr of 'active' saves, logging in with the 'wrong' person first screwing things up :p No I don't want to waste precious disk space on making memory dumps! And XBox is off the table for co-op, we tried Gears 5, my wife doesn't like it. The button layout is different on XBox and there are way too many buttons to keep track of. I keep pressing A when it prompts X as well, too used to the PS layout. Serious Sam on PS instead.

The love hate relationship continues regardless. We're currently playing It Takes Two, excellent co-op game but missing very much needed accessibility options. Our play session today had the F word flying at least a 100 times from the controls, wrestling with the camera, grating music (turned music off), annoying sound effects (turned master volume low, dialog max to suppress the sound effects. Cuckoo clock level wtf were they thinking with the sound design!), overly bright scenes / flashes (The brightness of the snow level is insane. I ended up turning brightness on TV to minimum since turning gamma down in game makes it overly saturated and you're not allowed to adjust HDR while in game on ps5. Turning HDR off looked worse, everything white lol). So many hurdles nowadays just to play a game without it giving you a headache! At least we could swap L3 with L1 in system settings as my wife and L3 do no not work together.

I literally had to look away several times as I felt my food coming up while we were both fighting with the camera during a hectic boss fight. A game must be really good to keep going with all those hurdles (It is! So varied, never gets boring). However our next game will be an old one again, no more HDR please, preferably a side scroller lol. Huntdown next!

Ironic to play on console not to have to configure, dive into settings while today we've dodged in and out of settings on a level by level basis... Testament to it being a good game that we keep going. Gears 5 was dropped after an hour although We did enjoy the older Halo's together in co-op. I think modern games just have too much going on on top of tiny tiny tiny prompts for what button to press. Games are still primarily made for young people (and above all flashy visuals) with little regard for the ageing gamer. I do hope to keep enjoying this hobby for another 40 years but I wonder how much I can stomach at age 89 lol. Ehh retro games will never die!

Bruh, I'm beginning to think your TV itself needs some calibration/tuning.  I'm a bit of a tinkerer, and as an example: when I first got my TV, I spent HOURS fine-tuning the settings to get the best balance of brights, darks, richness of colors, etc. across games, movies, etc.  It can take awhile, of course, but it's worth doing since one keeps TVs for years and years at a time lol

As for the rest, I played through It Takes Two with my friend (we played on PC), and the camera wasn't perfect, but I don't know that it was THAT bad...  The funny part about you dropping Gears 5 after an hour is you didn't even get to the good, science-y bits... Or maybe you're not into sci-fi stuff like I am hahaha (that, and the open areas where you sled around are actually quite fun in co-op, like a road trip!).  That, and I liked playing as Jack because it was a total change up from playing as a regular soldier hehe

HOWEVER, I do understand that you're likely not as adapted to modern games: I've met other older folks who have the same issue even though they've been playing games "since forever".  The visual noise bothers my older sister (she's 48, not far off from you!) even though my OTHER sister who's 45 loves how realistic it looks.  I showed them both the lush jungle areas of Horizon Forbidden West and one complains there's "too much on-screen, it looks noisy" and the other goes "yea, it basically looks real".  I think how a person views modern games' visual detail is highly likely based on their own visual accuity to detail, too: the older sister does not have an eye for detail at all; while the younger of the two is an art major and actually stares at visual details all the time.  One brain is trained on simplicity and ease of (visual) absorption; the other is used to looking at every minute detail, and their opposing reaction to the same scene shows exactly this.

Thus, simpler games may simply be easier on your brain: it's what you're used to.  For you, simple is good.  That's not a bad thing, it just means perhaps you'll struggle to enjoy an otherwise good game if it just "does too much" with your eye-to-brain connection lmao



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